Name

SDL_JoystickGetButton — Get the current state of a given button on a given joystick

Synopsis

#include "SDL.h"
Uint8 SDL_JoystickGetButton( SDL_Joystick *  joystick,
  int   button);

DESCRIPTION

SDL_JoystickGetButton returns the current state of the given button on the given joystick.

RETURN VALUE

1 if the button is pressed. Otherwise, 0.

SEE ALSO

SDL_JoystickNumButtons(3)

COPYRIGHT

This manual page is taken from the SDL library, licensed under GNU LGPL.