SDL_Rect — Defines a rectangular area
Position of the upper-left corner of the rectangle
The width and height of the rectangle
A SDL_Rect defines a
rectangular area of pixels. It is used by SDL_BlitSurface
to define blitting regions
and by several other video functions.
SDL_BlitSurface(3), SDL_UpdateRect(3)
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This manual page is taken from the SDL library, licensed under GNU LGPL. |