SDL_SetCursor — Set the currently active mouse cursor.
#include "SDL.h"
void
SDL_SetCursor( |
SDL_Cursor * | cursor) ; |
Sets the currently active cursor to the specified one. If the cursor is currently visible, the change will be immediately represented on the display.
SDL_GetCursor(3), SDL_CreateCursor(3), SDL_ShowCursor(3)
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This manual page is taken from the SDL library, licensed under GNU LGPL. |