Name

SDL_SetCursor — Set the currently active mouse cursor.

Synopsis

#include "SDL.h"
void SDL_SetCursor( SDL_Cursor *  cursor);

DESCRIPTION

Sets the currently active cursor to the specified one. If the cursor is currently visible, the change will be immediately represented on the display.

SEE ALSO

SDL_GetCursor(3), SDL_CreateCursor(3), SDL_ShowCursor(3)

COPYRIGHT

This manual page is taken from the SDL library, licensed under GNU LGPL.