Name

SDL_WM_SetIcon — Sets the icon for the display window.

Synopsis

#include "SDL.h"
void SDL_WM_SetIcon( SDL_Surface *  icon,
  Uint8 *  mask);

DESCRIPTION

Sets the icon for the display window. Win32 icons must be 32x32.

This function must be called before the first call to SDL_SetVideoMode.

It takes an icon surface, and a mask in MSB format.

If mask is NULL, the entire icon surface will be used as the icon.

EXAMPLE

SDL_WM_SetIcon(SDL_LoadBMP("icon.bmp"), NULL);

SEE ALSO

SDL_SetVideoMode(3), SDL_WM_SetCaption(3)

COPYRIGHT

This manual page is taken from the SDL library, licensed under GNU LGPL.