PCRE — Perl-compatible regular expressions
When you call pcre_exec(),
      it makes use of an internal function called match(). This calls itself recursively at
      branch points in the pattern, in order to remember the state
      of the match so that it can back up and try a different
      alternative if the first one fails. As matching proceeds
      deeper and deeper into the tree of possibilities, the
      recursion depth increases.
Not all calls of match()
      increase the recursion depth; for an item such as a* it may
      be called several times at the same level, after matching
      different numbers of a's. Furthermore, in a number of cases
      where the result of the recursive call would immediately be
      passed back as the result of the current call (a "tail
      recursion"), the function is just restarted instead.
The pcre_dfa_exec() function
      operates in an entirely different way, and hardly uses
      recursion at all. The limit on its complexity is the amount
      of workspace it is given. The comments that follow do NOT
      apply to pcre_dfa_exec(); they
      are relevant only for pcre_exec().
You can set limits on the number of times that
      match() is called, both in
      total and recursively. If the limit is exceeded, an error
      occurs. For details, see the section on extra data for
      pcre_exec() in the pcreapi(3)
      documentation.
Each time that match() is
      actually called recursively, it uses memory from the process
      stack. For certain kinds of pattern and data, very large
      amounts of stack may be needed, despite the recognition of
      "tail recursion". You can often reduce the amount of
      recursion, and therefore the amount of stack used, by
      modifying the pattern that is being matched. Consider, for
      example, this pattern:
([^<]|<(?!inet))+
It matches from wherever it starts until it encounters "<inet" or the end of the data, and is the kind of pattern that might be used when processing an XML file. Each iteration of the outer parentheses matches either one character that is not "<" or a "<" that is not followed by "inet". However, each time a parenthesis is processed, a recursion occurs, so this formulation uses a stack frame for each matched character. For a long string, a lot of stack is required. Consider now this rewritten pattern, which matches exactly the same strings:
([^<]++|<(?!inet))+
This uses very much less stack, because runs of characters that do not contain "<" are "swallowed" in one item inside the parentheses. Recursion happens only when a "<" character that is not followed by "inet" is encountered (and we assume this is relatively rare). A possessive quantifier is used to stop any backtracking into the runs of non-"<" characters, but that is not related to stack usage.
This example shows that one way of avoiding stack problems when matching long subject strings is to write repeated parenthesized subpatterns to match more than one character whenever possible.
In environments where stack memory is constrained, you
      might want to compile PCRE to use heap memory instead of
      stack for remembering back-up points. This makes it run a lot
      more slowly, however. Details of how to do this are given in
      the pcrebuild(3) documentation.
      When built in this way, instead of using the stack, PCRE
      obtains and frees memory by calling the functions that are
      pointed to by the pcre_stack_malloc and pcre_stack_free variables. By default,
      these point to malloc() and
      free(), but you can replace the
      pointers to cause PCRE to use your own functions. Since the
      block sizes are always the same, and are always freed in
      reverse order, it may be possible to implement customized
      memory handlers that are more efficient than the standard
      functions.
In Unix-like environments, there is not often a problem with the stack unless very long strings are involved, though the default limit on stack size varies from system to system. Values from 8Mb to 64Mb are common. You can find your default limit by running the command:
ulimit -s Unfortunately, the effect of running out of stack is often SIGSEGV, though sometimes a more explicit error message is given. You can normally increase the limit on stack size by code such as this:
struct rlimit rlim; getrlimit(RLIMIT_STACK, &rlim); rlim.rlim_cur = 100*1024*1024; setrlimit(RLIMIT_STACK, &rlim);
This reads the current limits (soft and hard) using
      getrlimit(), then attempts to
      increase the soft limit to 100Mb using setrlimit(). You must do this before
      calling pcre_exec().
PCRE has an internal counter that can be used to limit the
      depth of recursion, and thus cause pcre_exec() to give an error code before it
      runs out of stack. By default, the limit is very large, and
      unlikely ever to operate. It can be changed when PCRE is
      built, and it can also be set when pcre_exec() is called. For details of these
      interfaces, see the pcrebuild(3) and pcreapi(3)
      documentation.
As a very rough rule of thumb, you should reckon on about
      500 bytes per recursion. Thus, if you want to limit your
      stack usage to 8Mb, you should set the limit at 16000
      recursions. A 64Mb stack, on the other hand, can support
      around 128000 recursions. The pcretest test program has a
      command line option (−S)
      that can be used to increase the size of its stack.
Last updated: 05 June 2007 Copyright (c) 1997-2007 University of Cambridge.
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                 This manual page is taken from the PCRE library, which is distributed under the BSD license.  |