Name

SDL_GetAudioStatus — Get the current audio state

Synopsis

#include "SDL.h"
SDL_audiostatusSDL_GetAudioStatus( void);  

DESCRIPTION

typedef enum{
  SDL_AUDIO_STOPPED,
  SDL_AUDIO_PAUSED,
  SDL_AUDIO_PLAYING
} SDL_audiostatus;

Returns either SDL_AUDIO_STOPPED, SDL_AUDIO_PAUSED or SDL_AUDIO_PLAYING depending on the current audio state.

SEE ALSO

SDL_PauseAudio(3)

COPYRIGHT

This manual page is taken from the SDL library, licensed under GNU LGPL.