SDL_VideoInfo — Video Target information
typedef | struct { | |||
Uint32 |
hw_available :1; |
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Uint32 |
wm_available :1; |
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Uint32 |
blit_hw :1; |
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Uint32 |
blit_hw_CC :1; |
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Uint32 |
blit_hw_A :1; |
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Uint32 |
blit_sw :1; |
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Uint32 |
blit_sw_CC :1; |
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Uint32 |
blit_sw_A :1; |
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Uint32 |
blit_fill ; |
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Uint32 |
video_mem ; |
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SDL_PixelFormat | * |
vfmt ; |
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} SDL_VideoInfo; |
hw_available
Is it possible to create hardware surfaces?
wm_available
Is there a window manager available
blit_hw
Are hardware to hardware blits accelerated?
blit_hw_CC
Are hardware to hardware colorkey blits accelerated?
blit_hw_A
Are hardware to hardware alpha blits accelerated?
blit_sw
Are software to hardware blits accelerated?
blit_sw_CC
Are software to hardware colorkey blits accelerated?
blit_sw_A
Are software to hardware alpha blits accelerated?
blit_fill
Are color fills accelerated?
video_mem
Total amount of video memory in Kilobytes
vfmt
Pixel format of the video device
This (read-only) structure is returned by SDL_GetVideoInfo
. It contains information
on either the 'best' available mode (if called before
SDL_SetVideoMode
) or the
current video mode.
SDL_PixelFormat(3), SDL_GetVideoInfo(3)
COPYRIGHT |
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This manual page is taken from the SDL library, licensed under GNU LGPL. |