Name

SDL_GetRGB — Get RGB values from a pixel in the specified pixel format.

Synopsis

#include "SDL.h"
void SDL_GetRGB( Uint32   pixel,
  SDL_PixelFormat *  fmt,
  Uint8 *  r,
  Uint8 *  g,
  Uint8 *  b);

DESCRIPTION

Get RGB component values from a pixel stored in the specified pixel format.

This function uses the entire 8-bit [0..255] range when converting color components from pixel formats with less than 8-bits per RGB component (e.g., a completely white pixel in 16-bit RGB565 format would return [0xff, 0xff, 0xff] not [0xf8, 0xfc, 0xf8]).

SEE ALSO

SDL_GetRGBA(3), SDL_MapRGB(3), SDL_MapRGBA(3), SDL_PixelFormat(3)

COPYRIGHT

This manual page is taken from the SDL library, licensed under GNU LGPL.